Freitag, 18. März 2016

Nintendo Miitomo Smartphone game - Club Nintendo Miitomo - Mii





Nintendo Miitomo Smartphone game - Club Nintendo Miitomo - Mii



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----------VIDEO TRANSCRIPT----------



Nintendo on Thursday rolled out its first smartphone game after years of refusing to stray from a consoles-only policy as it tries to better compete with rivals.



The Japanese company has struggled as Sony and Microsoft outpaced it in console sales, while the three companies are also fighting off a trend toward cheap--even free--downloadable games for smartphones and other mobile devices.



Kyoto-based Nintendo had been criticised for its longstanding refusal to license some of its iconic brands for use on mobile applications.



Now, free-to-play "Miitomo" allows players to create their own "Mii" avatars, customise their outfit through in-app purchases and interact with characters created by other people or friends.



Mii avatars also ask questions to players such as "What did you do on the weekend?" and "What is your favourite food?," with the answers shared with other characters.





The release of the smartphone game "is another step forward" for Nintendo to increase the number of people who play games, a spokesman told AFP.







The game was only released In Japan initially but will be rolled out in 15 other countries including the United States and France in eight languages this month, he said.



The move comes after the maker of the Super Mario and Pokemon franchises last year announced a tie-up with Tokyo-based mobile gaming company DeNA to develop games for smartphones.



Nintendo also bought a stake in DeNA as part of a deal to develop smartphone games based on its host of popular characters, possibly including Super Mario and Donkey Kong.



Then Nintendo President Satoru Iwata, a leading figure in the videogame industry who died from cancer in July at the age of 55, had said the Nintendo-DeNA tie-up would help tap a new customer base.



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#Miitomo Smartphone

#Miitomo Smartphone game

#Club Nintendo Miitomo

#Miitomo

#Nintendo Miitomo

#Mii

The Halo World Championship schedule and announcement - Halo Wars - Halo 5





The Halo World Championship schedule and announcement - Halo Wars - Halo 5



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----------VIDEO TRANSCRIPT----------



The biggest Halo eSports championship ever begins this Friday, with teams from around the world competing for a $2.5 million prize pool. The winners will take home $1 million in prize money.



Over 900 registered teams, comprised of over 4,000 players have competed in the tournament so far. Tomorrow, the remaining 16 teams—hailing from the USA, Mexico, the UK, Germany, Australia, New Zealand, and Singapore—will go toe-to-toe for glory, fame, and fortune. Or something like that.



According to Microsoft, that $1 million prize is “the biggest individual prize in console eSports history” though it still pales in comparison to some PC eSports prizes, such as the 2015 1st place prize for The International, the Dota 2 championship, in which the Evil Geniuses took home $6.6 million. In fact, the 2nd, 3rd, 4th, 5th, and 6th place teams all took home over $1 million in 2015, with the 7th place team bringing in over $800,000.





Still, $1 million is no laughing matter, and it’s great to see the Halo world championship ramp up in 2016. Halo 5′s multiplayer is a blast, and watching real pros compete should be fun.



Here’s the schedule:



Friday, March 18: Halo World Championship Playoffs – Day One



9 a.m. to 8 p.m. PT via Twitch.tv/Halo (Mainstage) and Twitch.tv/ESL_Halo (Second Stage)



Saturday, March 19: Halo World Championship Playoffs – Day Two



9 a.m. to 9:30 p.m. PT via Twitch.tv/Halo (Mainstage) and Twitch.tv/ESL_Halo (Second Stage)



Sunday, March 20: Halo World Championship Finals



4 p.m. PT to 6 p.m. PT via the XLEi app on Xbox One and Twitch.tv/Halo



Microsoft and 343 Industries are also releasing the new Spartan’s Armory REQ REQ Pack to celebrate the occasion, and dropping the Halo 5: Guardians digital edition to 50% off over the weekend.



#The Halo World Championship schedule

#The Halo World Championship schedule and announcement

#Halo Wars

#Halo 5 championship

#Halo 5 championship  announcement

Donnerstag, 17. März 2016

Google Puts Boston Dynamics Up for Sale in Robotics Retreat





Google Puts Boston Dynamics Up for Sale in Robotics Retreat



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----------VIDEO TRANSCRIPT----------



Google has reportedly put Boston Dynamics up for sale, according to Bloomberg, and is entertaining offers from Toyota and Amazon.



While it may come as a bit of a surprise to casual observers — especially considering that the public-facing products coming from the lab suggest their efforts are fruitful — internal strife at Google may be to blame.



Internal Boston Dynamics meeting memos leaked to other Googlers show the company was at odds with Google/Alphabet brass. Boston Dynamics was brought on to push Google’s robotics effort — codenamed Replicant — forward. In a November meeting, now-former Replicant chief Jonathan Rosenberg said, “we as a startup of our size cannot spend 30-plus percent of our resources on things that take ten years.”



He went on to add “there’s some time frame that we need to be generating an amount of revenue that covers expenses and [that] needs to be a few years.”





In December, Replicant was folded into Google X. At a meeting with Replicant staff, Google X chief Astro Teller reportedly told those working on robotics that if their efforts weren’t going to be the practical solutions Google wanted, they’d be reassigned.



Curiously, Boston Dynamics was never folded into Google X along with Replicant. That leads us to this report. Google X went so far as to distance themselves from Boston Dynamics videos like the scary reindeer Christmas video or more recently, a humanoid bot carrying a package, because the response from the public was less than glowing.



Boston Dynamics believes it has the answer to robotics, while Google X seems to be on the fence about whether or not robots are the path it really wants to take.



Google also seems to be sensing a ‘Google Glass’ moment, wherein the unexpected public backlash they’ve experienced has now caused them to rethink their efforts.



#Boston Dynamics

#Boston Dynamics Up for Sale

#Google Puts Boston Dynamics for Sale

#Google Puts Boston Dynamics Up for Sale

#Google Puts Boston Dynamics Up for Sale in Robotics Retreat


AAA offers "Tow to Go" for St. Patrick's Day





AAA offers "Tow to Go" for St. Patrick's Day



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----------VIDEO TRANSCRIPT----------



To keep everyone safe during the St. Patrick's Day holiday, AAA is offering Tow to Go, a service they routinely offer during holidays where drinking may be involved.



"Impaired driving can ruin more than just a good celebration," said Amy Stracke, managing direcor ot traffic safety advocacy for the auto club. "Please plan ahead to make sure you and your loved ones make it home safely."



Tow to Go will be available in Florida, Georgia and Tennessee from anytime Thursday to 6 a.m. Friday.



The program, which is free for AAA members and non-members, keeps unsafe drivers off the road by transporting a person and their car home or somewhere within 10 miles.



#AAA offers "Tow to Go" for St. Patrick's Day

#AAA offers "Tow to Go"

#St. Patrick's Day


Scans of King Tut's Tomb Reveal Hidden Rooms - Have 2 Chambers Been Disc...





Queen Nefertiti - Scans of King Tut's Tomb Reveal Hidden Rooms - Have 2 Chambers Been Discovered in King Tut's Tomb?



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--------VIDEO TRANSCRIPT--------



The existence of hidden chambers in King Tutankhamun's burial chamber may be more likely, as new radar scans have found empty cavities behind the tomb's north and west walls, Egypt's antiquities ministry announced this morning (March 17).



Some archaeologists even think Queen Nefertiti, King Tut's stepmom, could be lurking in one of those spaces.



Scans carried out by Japanese radar technologist Hirokatsu Watanabe "suggest the presence of two empty spaces or cavities beyond the decorated North and West walls of the Burial Chamber," officials at Egypt's antiquities ministry said in a statement released to media. The scans also suggest the "presence of metallic and organic substances," and show what could be door lintels that indicate the presence of doorways, they said. [See Photos of King Tut's Burial and Radar Scans]



Archaeologists will conduct the next series of radar scans at the end of March to try to confirm the existence of the chambers and get a better idea of their dimensions.





Last year, Nicholas Reeves, a professor at the University of Arizona, published findings that suggested the existence of these mysterious chambers. In that research, he said the chambers could hold the burial of Queen Nefertiti, the wife of the pharaoh Akhenaten (King Tut's father). Reeves said he found evidence that Nefertiti's name had been carefully erased in some cases and replaced with that of the boy king, suggesting that some of Tutankhamun's burial equipment was originally made for Nefertiti.





The radar images showed anomalies that the scientists interpreted as artifacts within two chambers. However, it can be a challenging task to distinguish a human-made chamber or artifact from a natural feature.



The Valley of the Kings, where the tomb resides, has a variety of geological features that often pop up on radar. Researchers have noted in the past that it is difficult to avoid false positives in the Valley of the Kings. There are "many faults and natural features that can look like walls and tombs," Afifi Ghonim, the field director of one of the most extensive explorations of the Valley, told Live Science in 2013.



"There are a lot of things, like chert nodules, that populate the bedrock of the Valley," Glen Dash, who conducted radar work on an expedition in the Valley by former Antiquities Minister Zahi Hawass, wrote in a working paper he published online last year, before the radar results came out. "There are fissures, seams of chert and gypsum, and voids in the bedrock known as karsts. They are so common that there was really no place in the Valley that we did not encounter them."



Because the radar images have just been released, it will take time for radar experts not involved with the project to analyze the results. Dash has not commented publicly on these new results.

King Tut tomb scans reveal hidden rooms, sparking speculation about Nefertiti's remains





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#King Tut's Tomb Reveal Hidden Rooms

#King Tut's Tomb Hidden chamber

#Queen Nefertiti

Mittwoch, 16. März 2016

Ninja Theory announces new name for Hellblade - Hellblade got new name |...





Ninja Theory announces new name for Hellblade - Hellblade got new name



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Hellblade will now officially be known as Hellblade: Senua's Sacrifice, creator Ninja Theory has announced. The new name was revealed on a pretty new poster, which shows off heroine Senua's new look.



The announcement follows a reinvention of sorts for the self-published game. We saw a prototype at Gamescom last August and were unconvinced, but Ninja Theory clarified its showing as a "testbed of ideas" that may be kept or may be thrown away when full production got under way (it is now).



Since then we've had glimpses at the game's development via developer diaries on the Hellblade website. They've shown us the great lengths Ninja Theory is going to to create a visually believable heroine, employing some space-age body scanning technology for the job. It should be a pretty game.



But we haven't seen anything significant enough to understand how greatly the Gamescom prototype, and the ideas in it, have changed. Those ideas were Senua as a sufferer of psychosis, and this manifesting in a number of different ways, both in puzzles and in combat. But those puzzles and combat were shallow, and the game world felt bland and at times contrived.



Nevertheless, Ninja Theory is a name of a repute, responsible for DmC: Devil May Cry, Enslaved and Heavenly Sword, so there's hope - although it's worth remembering that Hellblade will be a significantly cheaper project in terms of budget as a self-published experiment.





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#Hellblade

#Ninja Theory Playstation

#Playstation Game Hellblade

Playstation VR is finally here - PlayStation VR is Launching October for...





PlayStation VR is finally here - Launching in October for $399 - PlayStation VR







Xbox one to support cross-network play: Watch Here:

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Sony has finally announced that the PlayStation VR will cost $399, and it will be available in October 2016. The company shared the news this afternoon during a short keynote at the 2016 Game Developer Conference in San Francisco, CA.



That price could almost be considered cheap if you already own a PlayStation 4, and even if you don't, the total cost is much less than Sony's VR competitors. The Oculus Rift starts at $599 and Valve's HTC Vive will sell for $799, but both of those headsets require powerful PCs that can cost much more than the $299 PS4.



But there are a few catches: the base level PlayStation VR doesn't come with the company's Move controllers, and it also doesn't come with the PlayStation Camera — which is required to use PSVR. A Sony rep tells us this is because many PS4 owners have already bought the camera. PlayStation VR bundles will be sold, and those would likely include things like the camera and the Move controllers, but Sony declined to share any more detail.





Sony confirmed that the consumer version of the PlayStation VR will have the same technical specs that we've heard about: the main 5.7-inch OLED screen is capable of displaying games at up to 120 frames per second, and has a resolution of "1920 x RGB x 1080," meaning each pixel gets full RGB color.



The company also promised that 50 games will be released between the October launch and the end of the year. Sony didn't give us a ton of details beyond that, but it did announce that there would be a VR version of Star Wars: Battlefront that will be exclusive to the PlayStation VR.







Unlike the Oculus Rift, which we've seen grow from a duct-taped Frankenstein's monster of a device to something that actually looks consumer-ready, not much has changed since PlayStation VR was announced two years ago at GDC. (Back then it was known as Project Morpheus.) Some of the internals have been improved in that time, but the overall look of Sony's consumer VR project remains the same: a visor-like strap holds the white and black headset in front of your face, and users can play games with PlayStation's Move or DualShock 4 controllers.



The headset has nine LEDs for 360-degree head tracking, and Sony claims it has latency of "less than 18ms." The big question is whether those specs, when combined with the PlayStation 4, will be powerful enough to drive experiences as good as what you can get on the Oculus Rift or the HTC Vive. The PlayStation VR experience may not be able to live up to the quality of the ones offered by its competitors, but Sony is slotting in at a total price point that’s significantly less.





#PlayStation VR

#VR

#PSVR

#Virtual reality

#PlayStation VR  October